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Genesis

CULTURAL 2025

GRAFFITI

Theme- SDG Goals

Objective:

This activity has been designed to help the students think out of the box and put the best creative foot forward.

Registration: Rs 100 per participant per team (5 Members in a team i.e. Rs 500)

Rules

●Students can perform in a team of at least 4 members and maximum 6 members.

●Each group will be provided with canvas, colors and brushes.

●Any extra material required by the participants has to be arranged by them on their own.

●The site will the allotted on the basis of fish bowl technique.

●If any team is found destroying the work of fellow competitors, it will be disqualified.

●You can paint the site wearing your casual clothes.

Judgment criteria

●Originality

●Creativity

●Theme/concept

●Incomplete painting and incorrect spelled words will lead to deduction of marks.

Prize

●Certificates to all the participants of the teams holding I and II position.

Faculty Coordinator:

Dr. Asok Biswas-8306849669

Prof. Ved 8077031511

Cinemato

Event: CINEMATO - Best Reel and Best YouTube Video Competition

Phase 1: Submission Rules and Regulations

1. Eligibility:

- Open to all amateur and professional filmmakers and content creators.

- Participants must remember that their content should be in context of the manfeat and brand aid that is taking place. They should strictly follow the content requirements.

2. Submission Guidelines:

- Entries must be original creations, not violating any copyright laws.

- Each participant can submit one entry per category (Best Reel and Best YouTube Video) or both.

- Audios/background music used must be copyright free or credits are to be given in the description.

3. Submission Process:

- Videos must be submitted through the drive link and should be open to access.

- Participants must provide their full name_contact information_title of the video_and a brief description while submission.

4. Video Specifications:

- Youtube Videos must be between 2 to 5 minutes in duration establishing the events of Manfest.

- The duration of Reels should be between 30 to 90 seconds establishing the Manfest.

- Video must be submitted in HD format and in the proper dimensions.

- No logo/Watermark should be placed on the video.

- The rights of the videos will be vested with University.

5. Content Guidelines:

- Content must be suitable for a general audience.

- Avoid explicit language, violence, or inappropriate content.

6. Judging Criteria:

- Creativity and originality

- Storytelling

- Cinematography

- Editing

- Overall impact

Phase 2: Finalists and Winners Selection

1. Selection Process:

- A panel of judges comprising professionals will review all submissions.

- Top entries will be selected as finalists based on the judging criteria.

2. Winner Announcement:

- Winners will be announced at the end of the event.

- The event of day one and day two has to be covered and the vifeo is to be submitted on day 3 of the event.

- The decision of the judges is final and binding.

3. Prizes:

- Prizes will be awarded to the winners in each category for 1, 2, 3 positions.

- Prizes may include cash awards, certificates, and recognition.

- Details of the prizes will be announced prior to the awards ceremony.

4. Publication and Promotion:

- By submitting an entry, participants grant the event organizers the right to screen and promote their videos.(all rights reserved with DGU).

- Winning entries may be showcased on the event's website, social media platforms, and partner channels.

-The participants are strictly prohibited from sharing the videos on their own channels or social media platforms.

6. Disqualification:

- Entries that violate any of the rules or guidelines will be disqualified.

- The event organizers reserve the right to disqualify any entry deemed inappropriate or in violation of the rules.

7. Amendments:

- The event organizers reserve the right to amend or modify the rules and regulations if necessary.

Faculty Coordinator:

Prof. Jaiveer Tyagi - 9760552070

Dr. Rashmi Negi - 9676790345

SINGING

Categories

  • Solo Singing
  • Group Singing

Rules and Regulations

  1. Performance Options: Solo, duet, or group performances allowed.
  2. Time Limit: 5 minutes maximum. Songs exceeding the limit will be cut off without penalty.
  3. Music Arrangement: Live orchestra available, or participants may use their own karaoke system.
  4. Memorization: Lyrics must be memorized.
  • Props & Accompaniments:Non-human props (costumes/accessories) allowed.
  • No live props, backup singers, dancers, or animals permitted.
  • One live musical accompaniment allowed.
  1. Stage Restrictions: Contestants must remain on stage during the performance.
  2. Song Choice: Same song may be performed by multiple contestants.
  3. Prohibited Content: Vulgar, explicit, or inappropriate lyrics, gestures, or behavior are strictly prohibited.
  4. Finals Order: Determined by random draw.

Judging Criteria

  1. Voice & Singing Technique
  2. Overall Stage Performance
  3. Artistic Appeal
  4. Uniqueness

Faculty Coordinator:

Prof. Dipankar Biswas- 9557588971

Dr. Ranjana sharma- 9627996727

DANCING

Categories

  • Solo Dance (3-5 minutes)
  • Group Dance (5-10 minutes, minimum 5 members)

Rules and Regulations

  1. Time Limit: Exceeding time may lead to disqualification.
  2. Props: Allowed, but no live props or audience interaction.
  3. Song Choice: Multiple contestants may perform on the same song.
  4. Content Restriction: No vulgar or explicit lyrics allowed.
  5. Finals Order: Determined by random draw.
  6. Judges’ Decision: Final and binding.
  7. Rules Subject to Change: Organizers may modify rules without prior notice.

Judging Criteria

Solo Dance (100 points)

  • Expression (20)
  • Choreography (20)
  • Uniqueness (20)
  • Execution & Skill (20)
  • Costume (20)

Group Dance (100 points)

  • Expressions (20)
  • Choreography (20)
  • Uniqueness (20)
  • Costumes (20)
  • Group Execution & Synchronization (20)

Faculty Coordinator:

Prof. Gunjan Popli-7015165234

Dr Shivani Dhyani-7579212158

DANCING

Categories

  • Solo Dance (3-5 minutes)
  • Group Dance (5-10 minutes, minimum 5 members)

Rules and Regulations

  1. Time Limit: Exceeding time may lead to disqualification.
  2. Props: Allowed, but no live props or audience interaction.
  3. Song Choice: Multiple contestants may perform on the same song.
  4. Content Restriction: No vulgar or explicit lyrics allowed.
  5. Finals Order: Determined by random draw.
  6. Judges’ Decision: Final and binding.
  7. Rules Subject to Change: Organizers may modify rules without prior notice.

Judging Criteria

Solo Dance (100 points)

  • Expression (20)
  • Choreography (20)
  • Uniqueness (20)
  • Execution & Skill (20)
  • Costume (20)

Group Dance (100 points)

  • Expressions (20)
  • Choreography (20)
  • Uniqueness (20)
  • Costumes (20)
  • Group Execution & Synchronization (20)

Faculty Coordinator:

Prof. Gunjan Popli-7015165234

Dr Shivani Dhyani-7579212158

Rap Battle

General Guidelines

  • Eligibility: Open to all universities (inter-university event).
  • Performance Time: Maximum 3 minutes per participant.
  • Composition: Only original compositions are allowed.
  • Soundtrack: Pre-recorded soundtracks or beats can be used.

Rules & Conduct

  • Language: Strictly no abusive, derogatory, or offensive language.
  • Performance Format: No face-to-face battles – individual performances only.
  • Stage Conduct: Misbehavior or rule violation leads to disqualification.

Judging Criteria

  1. Performance & Flow – 40 points
  2. Lyrics & Originality – 30 points
  3. Stage Presence & Delivery – 20 points
  4. Use of Beats & Sound – 10 points

Faculty Coordinator:

Prof. Dipankar Biswas- 9557588971

Mr. Sachin Bisht- 9811283074

Dr. Rashmi Negi 9676790345

Street play competition

Rules & Regulations:

  1. Team Size:
  • 8 to 20 members per team.
  1. Duration:
  • Performance time: 8 to 12 minutes, including setup and exit.
  • Exceeding time will lead to a penalty.
  1. Language:
  • Performances can be in Hindi, English, or a mix of both.
  1. Content Guidelines:
  • No offensive or derogatory content.
  • Vulgar language or gestures will result in disqualification.
  1. Props & Music:
  • Teams can use minimal props.
  • Only live music or percussion allowed.

Suggested Themes:

  • Social Issues: Gender equality, mental health, environmental awareness.
  • Current Affairs: Political satire, media influence, corruption.
  • Youth & Society: Peer pressure, education system, digital addiction.

Judging Criteria:

  1. Content & Message (30 points)
  2. Acting & Expression (25 points)
  3. Stage Utilization & Coordination (20 points)
  4. Audience Engagement (15 points)
  5. Time Management (10 points)

Faculty Coordinator:

Prof. Jaiveer Tyagi- 9760552070

Mr. Sachin Bisht- 9811283074

Fashion Show Competition

Rules & Regulations:

  1. Team Composition:
  • Minimum 6 to 12 members per team.
  • At least 4 female participants are mandatory.
  1. Theme & Concept:
  • Teams must choose a theme and ensure the final group pose reflects the concept.
  1. Duration:
  • Performance duration: 8 to 10 minutes, including entry, walk, and final pose.
  1. Attire Guidelines:
  • No obscenity, vulgarity, or offensive content in outfits or performances.
  • Violations will lead to disqualification.
  1. Props & Music:
  • Use of props is allowed but should complement the theme.
  • Background music should be pre-approved and appropriate.

Judging Criteria:

  1. Theme Interpretation & Concept (25 points)
  2. Costume Design & Visual Appeal (20 points)
  3. Stage Presence & Confidence (20 points)
  4. Choreography & Coordination (15 points)
  5. Graphics & Visual Effects (10 points)
  6. Final Group Pose (10 points)

Faculty Coordinator:

Dr. Rashmi Negi- 9676790345

CS Neha Rastogi - 9557161115

War Of Bands

General Guidelines

  • Eligibility: Open to all universities (inter-university event).
  • Team Size: 3 to 8 members per band.
  • Duration: 10-15 minutes, including setup and soundcheck.
  • Penalty: 5 points deducted for exceeding the time limit.
  • Genre & Language: Open to all, but offensive content leads to disqualification.

Instruments & Equipment

  • Bands must carry their own instruments.
  • Basic sound setup (mics, amps, and drum kit) will be provided.
  • Additional requirements must be communicated 48 hours prior.

Event Overview

Gear up for an electrifying showdown of rhythm, beats, and melodies! DGU presents the Battle of Bands, where talented musicians battle it out for glory on the ultimate stage. Get ready to rock the crowd and leave an unforgettable impression!

Rules & Stage Conduct

  • Setup & Time Management: Stick to the time limit to avoid penalties.
  • Stage Conduct: Misbehavior or equipment damage leads to immediate disqualification.
  • Sound Balance: Managed by the sound engineer; adjustments must be pre-requested.

Judging Criteria

  1. Musical Skill & Synchronization – 25 points
  2. Stage Presence & Audience Engagement – 20 points
  3. Creativity & Originality – 20 points
  4. Choice of Songs & Setlist – 15 points
  5. Sound Quality & Technical Proficiency – 10 points
  6. Time Management – 10 points

Faculty Coordinator:

Dr. Rashmi Negi- 9676790345

CS Neha Rastogi - 9557161115

The Festive Frames

The Festive Frames – Capture the Campus

A Photography Competition

Capturing a moment is the art of any photographer, but encapsulating the essence of a place is the mark of a true artist. The Festive Frames challenges you to showcase the vibrancy, spirit, and essence of the DBS campus through your lens. Every corner holds a story—are you ready to tell it?

Rules of Participation

The photographs must reflect the theme: Capture the Campus.

The location of the photo must be within the DBS campus.

If two pictures are similar, the one submitted first will be considered.

Each participant can submit up to 5 of their best shots.

The picture can be abstract or direct in representation.

Only DSLR-captured images are allowed.

Judgment Criteria

Originality – A unique perspective on the campus.

Theme/Concept – How well the photo reflects Capture the Campus.

Creativity – Innovative framing, lighting, and storytelling.

Bring the campus to life through your lens and make your mark in The Festive Frames!

Faculty Coordinator:

Prof. Jaiveer Tyagi 9760552070

Dr. Rashmi Negi, - 9676790345

Prof. Ved- 9808420861

DPL 2025

BasketBall

BASKETBALL TOURNAMENT RULES – DBS PREMIER LEAGUE (DPL)

The tournament will be conducted in accordance with FIBA rules. All participating teams are expected to adhere to the guidelines outlined below.

Team Composition

  • Each team shall consist of a maximum of 12 players (5 active players on the court and 7 substitutes).

Match Format

  • Matches will be played in a league/knockout format.
  • Each game will consist of 4 quarters of 8 minutes (running clock).
  • Semifinals and finals will have 4 quarters of 10 minutes (stopwatch timing).
  • A 5-minute halftime interval will be observed.

Game Regulations

  • Teams must report to the match venue at least 15 minutes before the scheduled start time.
  • In the event of a tie at the end of the fourth quarter, the game will proceed to overtime periods of 5 minutes each until a winner is determined.
  • The referee’s decision shall be final and binding.

General Guidelines

  • The DGU organizing team reserves the right to make necessary changes to the rules and schedule in the spirit of fair play.
  • Any modifications or updates will be communicated to the teams in advance.

For any queries, please contact the DPL Organizing Committee.

FOR ANY QUERIES, CONTACT

AYUSH – 8016860417 (PRESIDENT)

POONAM- 7541858463 (VICE-PRESIDENT)

VolleyBall

●Minimum of 7 and maximum 12 players are required for registration.

●The teams must report 30 minutes before scheduled time of match &/or communicated by referee.

●Only registered team members will be allowed to play throughout the tournament.

●The match format will be knockout or league-cum-knockout, decided before the start of DPL.

  1. ●The match will follow the best of 3 sets. (25-25-15)
  2. ●Matches will be played as per V.F.I rules.
  3. ●The fixed-position play policy will be followed in DPL 2025. However, if both teams agree to follow the rotation policy for a match, they must provide written consent to the referees.
  4. ●The team must be in a proper kit with numbers.
  5. ● Point system in league matches:
  6. Winner-2 points; Loss-0 point.

❖ A team that gives a walkover will be considered to have lost the match and will be awarded 0 points, while the opposing team will receive 2 points. The score of a walkover match will be recorded as 25-0 in favor of the team present for play.

❖ If a match is abandoned during the league round, each team will be awarded 1 point, and the score will be recorded as 15-0 for both teams.

• A walkover will be awarded if;

❖ If a team is not present or is unable to present on the field, then 7 players decided by the referee should be ready to play within the given time period.

❖ Its action prevent game to be played what-so-ever reason.

  1. The team refused to play after being instructed to do so by the main referee of the game.
  2. In case of a walkover, the registration fee will be forfeited, and no claim will be entertained.
  3. If any team is disqualified due to indiscipline, violation in code of conduct, playing members not the regular student of institution, registration fee will be forfeited, and no claim will be entertained.
  4. Knock-out and final matches:
  5. If any team fails to report or is short of the minimum required number of players within the stipulated time, as decided by the match officials, the match will be considered a walkover in favor of the opposing team. No requests for reconsideration will be entertained under any circumstances.
  6. If a match is abandoned during the knockout or semifinal round, the winner will be determined based on the score difference from their league matches. The team with the higher point difference in league matches will be declared the winner.
  7. If the final match is abandoned, both finalists will be declared joint winners, and the prize will be equally shared between them.

• The officiating referee has full authority and discretion to handle situations such as walkovers, reduction of match time due to bad weather or poor lighting, unavoidable circumstances, match abandonment, and disputes.

  1. • The decision of the referee will be final.
  2. The same rules will be applicable for girls as well
  3. The organizers hold the right to change/modify the rules and regulations at any stage of the tournament.

Football

Football Tournament Rules & Regulations

1. Team Composition

  • Max 15 players per team (11 playing + 5 substitutes).

2. Match Duration

  • League/Knockout: 25-5-25 minutes.
  • Semifinal/Final: 30-10-30 minutes.

3. Equipment & Attire

  • Shin Guards: Mandatory for all players.
  • Identical kits with jersey numbers on the back.
  • Goalkeepers must wear a distinct color.

4. Game Conduct

  • Extra time will be provided for injury or delays.
  • In case of a draw: Penalty shoot-out.
  • Substitutions: Max 3 allowed.

5. Punctuality & Walkover

  • Teams arriving 15 minutes late will forfeit the match.

6. Documentation

  • College ID and Bonafide certificate required for all players.

7. Communication & Disputes

  • Only the Captain/Coach can discuss issues with the organizers.

8. Registration Details

  • Fee: ₹3000 per team.
  • Registration must be completed before the match.

Faculty Coordinator:

Dr. Gaurav Ramola- 8979968785

Prof. Naveen bhardwaj - 9758732826

Dr. Manish Mann- 8858486870

8- Ball pool

Genesis 8-Ball Pool Tournament: Rules

I. General Rules (All Categories):

  • Game: Standard 8-Ball Pool rules apply.
  • Equipment: Tournament provides standard equipment; players may use their own cues (standard specs).
  • Lag: Winner breaks; alternate breaks after.
  • Rack: Standard triangle rack, 8-ball center.
  • Legal Break: 4 balls to cushions or 1 ball pocketed.
  • Illegal break: opponent chooses to re-rack or play.
  • 8-ball on break: re-rack/break or spot 8-ball and continue.
  • Open Table: Any ball (except 8-ball) can be pocketed until a group is established.
  • Call Shot: Ball and pocket must be called.
  • Fouls: Scratch, hitting opponent's balls first, no hit, illegal jump, illegal 8-ball pocketing, touching balls, double hit, push shot, shooting moving balls, improper cue ball placement, off-table balls.
  • Foul Penalty: Cue ball in hand.
  • Loss of Game: Illegal 8-ball pocketing, 8-ball off table, 3 consecutive fouls.
  • Stalemate: Re-rack and re-break.

II. Individual Category:

  • Single or double elimination, format announced before the tournament.
  • Matches: Best of predetermined number of games.
  • Random draw or seeding for pairings.

III. Team Category:

  • Predetermined team player count.
  • Predetermined individual games per team match.
  • Order of play submitted before each match.
  • Registered players can only play for a registered team.

IV. Team Championship:

  • Only Team Category registered teams are eligible.
  • Format similar to Individual Category.
  • Team match format same as Team Category.
  • Tie-breaker: Playoff, total balls pocketed, or announced method.

V. Tournament Regulations:

  • Registration and entry fee required.
  • Players must be on time.
  • Forfeits for no-shows.
  • Referee decisions are final.
  • Sportsmanlike conduct required.
  • Dress code may apply.
  • Tournament committee decisions are final.
  • Rules may be amended.
  • By playing, players agree to follow all rules.

Faculty Coordinator:

Dr. Piyush Dua - 9457631015

Miss Shweta Dhyani – 9818955155

Table Tennis

Rules & Regulation for DPL 25: Table Tennis

Following 5 events will be organized: Entry Fee

  1. Men Singles Event: League cum Knockout Format Rs. 200/-
  2. Women Singles Event: League cum Knockout Format Rs. 200/-

Each group will be composed of 3 participants and 1 will qualify for knockout stage.

  1. Men Doubles Event: League cum Knockout Format Rs. 300/-
  2. Women Doubles Event: League cum Knockout Format Rs. 300/-

Each group will be composed of 3 participants and 1 will qualify for knockout stage.

  1. Team Championship: League cum Knockout Format Rs. 1000/-

A team shall consist of minimum 3 players and maximum 5 players.

Minimum 2 Male players and 1 Female player.

Maximum 3 Male players and 2 Female players.

Each team will play maximum 5 matches as per the order give below:

  1. Men Single
  2. Mix Double
  3. Women’s Single
  4. Men Double (If needed)
  5. Reverse Men Single (If needed)

Each group will be composed of 3 teams and 1 will qualify for knockout stage.

General Rules:

Each Institute/University can enrol up to two teams. No limitations in Single and Double.

All the matches will be Best of 3 Games, except Semi-final and Final matches.

Team & Double Pairs must be composed of players from same Institute/University.

Time Regulations:

  • Each player is allowed one timeout (1 minute) per match.
  • Between games, players get a 1-minute break.
  • The maximum warm-up time before a match is 2 minutes.
  • Each team/player must report 30 minutes prior to the match schedule.

Tie-breaker Rules: In case of a tie in the group stage, the following criteria may be used:

  • Head-to-head record between tied teams.
  • Game difference (sets won vs. lost).
  • Points difference (total points scored vs. conceded).

Appeals & Protests

  • Any disputes must be reported to the tournament referee immediately.
  • The referee’s decision is final unless an official protest is lodged with the tournament committee.

Faculty Coordinator:

Dr. Piyush Dua - 9457631015

Miss Shweta Dhyani - 9818955155

MANFEST 2025

DEVIL’S ADVOCATE

This activity is designed to give the students a platform to present their dexterous and witty thinking.

Rules (Individual Participants)

  • Open for all students
  • Each student will have been given a famous controversial personality on the spot. Participants have one chance to change the personality they will advocate for.
  • 2mins to prepare for the same.
  • 3mins will be given to each student to advocate for the personality they are given and 1 min for the question answer session by the judges.

Basis of judgement

  • Content
  • Confidence
  • Advocacy skills
  • Use of law terminologies is not as important as the message.

Faculty Coordinator:

Dr, Neha Choksi, -7895753338,

Prof. Sujata Sharma - 9997407259

CASE STUDY ANALYSIS

The "case method" is an approach to learning that encourages students to extract useful lessons from the experiences of others ("cases"). The focus of this method is to make students study of specific events in order to discover general principles that they can apply in other situations.

Rules of Participation

  • The competition is open to all Students.
  • The team can consist of a single individual or team.
  • Maximum number of team members can be three.
  • Number of power point slides for case analysis will be specific to 12 slides.
  • Case-let will be provided in word format to each participant a day before the event.
  • The student(s) need to follow the following Structure/ methodology in solving case study:
  1. Introduction to the topic, objective
  2. About the company
  3. Methodology/Technique applied
  4. Conclusion
  5. Learning from the case
  6. Time allotted for case presentation is 15 minutes.
  7. 5 minutes extra for question and Answer round.

Evaluation Methodology

  • Parameters
  • Objective of the Case Study 10
  • Elucidation of facts & Concepts 15
  • Justification of Methodology applied 15
  • Relevance of concepts and their application 25
  • Structure, Sequencing & Time Management 15
  • Confidence and communication 10
  • Handling questions and answers 10

Important Points to Note:

  • Please make appropriate assumptions and state those assumptions in your response.
  • Please refer to external sources for gathering information.
  • Clarity of thought, content and presentation of the solution will be given due importance.

Faculty Coordinator:

CA Alpana Mehta- 9760776016

Dr Priyanka Pandey- 7351814209

MANAGEMENT DUMB CHARADE

The art of in-acting and deciphering with a twist. The twist being managerial terms! The rules are the same; no murmuring, just acting, just the content is

changed.

Directions:

ROUND 1: The name is not enough sir!

  • This time, the actor will be shown a brand along with its logo, the actor will have to act the brand as well as the tagline or any one according to the team’s knowledge.

ROUND 2: What’s your brand buddy?

  • The actor will be shown a logo of a brand and he/she will enact so that the team mates guess the right brand.

ROUND 3: Who’s your manager?

  • A personality will be given to the actor and he/she will have to act for the same so that the team can guess the right answer within the given time limit.

Rules of Participation

  • Rounds 1 and 2 will be of 1:30 min each. Round 3 will be of 2 min.
  • 3 participants per group.
  • All three will have to enact, no repetition of the actor allowed.
  • Maximum 3 guesses allowed.
  • 10 points for right answer, no points deducted for wrong answer.

Judgment Criteria

  • Time management
  • Deduction of points for prompting in other team’s chance or whispering
  • Presence of mind
  • Creativity

Faculty Coordinator:

Dr Shalini Singh- 9650476405

Prof. Shivani Aggarwal - 8192923244

INVESTRIX

Rules & Requirements

1. Eligibility & Participation

  • Open to all university students.
  • Fee: ₹100/- (DBS Students), Free for others.
  • Individual participation for Stock Simulation.
  • Team of 2 for Financial Plan.
  • College uniform and ID mandatory.

2. Stock Simulation

  • Virtual trading with simulated/real-time stock prices.
  • Duration: 90 minutes.
  • Goal: Maximize portfolio value.
  • Judging: Portfolio value + investment rationale.
  • Disqualification for unfair practices.

3. Financial Plan

  • Build a portfolio based on client expectations.
  • Team size: 2 members.
  • Judging:
  • Best return on portfolio
  • Sound decision-making
  • Portfolio detailing

Awards

  • Winner: Certificate of Excellence + Special Prizes
  • Runner-up: Certificate of Achievement

Important Dates

  • Registration Deadline: To be announced
  • Event Date: To be announced

Faculty Coordinator:

Dr. Shalini 9760518537

CS Pitresh Kaushik- 9509056755

BIZ QUIZ

DIRECTIONS FOR SEMI FINAL ROUND:

● This exam contains 50 multiple choice questions, each worth 2 points and there is

no negative marking for wrong answers.

● Circle the correct response for each question. Make sure that your answer is clearly

marked and wrote the option in the box too. You will not receive partial credit for any

work done.

● This is a closed-book, closed notes examination. You may use a calculator if you

wish. However, cell phones are not permitted for use in any way.

● Any discussion or otherwise inappropriate communication between examinees, as

well as the appearance of any unnecessary material or cell-phone usage, will be dealt

with severely. Violations may result “File " for this exam.

RULES FOR FINAL ROUND (Maximum 3 Participants)

● Six teams will be selected for the final round..

● Teams may swap their participants' positions after any of the rounds.

● Students have to be in school uniform.

● Two life lines (Expert Advice) will be provided for the entire game.

● In case of tie between 2 or more teams, results will be in favor of team which would

have scored better in the semifinal round.

● 10 Marks for each correct answer, and 5 negative marks for wrong answer whether

it's a new or a forwarded question, no negative mark if the team passes the question.

● If a team doesn’t answer the question the question will be forwarded to the next team.

● If Next team does the same, then the question will be forwarded to the next

teams subsequently.

● If the forwarded question is answered correctly, the team gets 5 marks and the new question will be asked to the same team.

● The Answer time is only 30 seconds.

● Quiz Master’s decision will be final, No argument will be entertained.

Faculty Coordinator:

Dr. Navjyoti Singh Negi- 9837275696

Biznex

1. Introduction

Biznex is a dynamic business idea competition designed to inspire students to develop entrepreneurial skills and present innovative, viable business ideas. It promotes creativity, problem-solving, and business acumen.

2. Eligibility

  • Open to undergraduate and postgraduate students from any discipline.
  • Participation is allowed individually or in teams (up to 4 members).
  • Each participant or team can submit only one business idea.

3. Registration Process

  • Participants must fill out the official registration form.
  • Registration deadline: To be announced.
  • A nominal registration fee (if applicable) must be paid before the deadline.

4. Competition Format

The competition consists of three stages:

  • Idea Submission: Submit a 2-page business proposal covering the problem, solution, market potential, and revenue model.
  • Presentation Round: Shortlisted teams will present their ideas to a jury.
  • Final Pitch: Finalists will present a detailed business plan, including financial projections, go-to-market strategy, and sustainability.

5. Submission Guidelines

  • Submit proposals in PDF format.
  • Font: Times New Roman, size 12, 1.5 line spacing.
  • Maximum length: 2 pages.
  • Originality is mandatory; plagiarism is strictly prohibited.

6. Evaluation Criteria

Proposals will be assessed on:

  • Innovation & Creativity (20%) – Novelty and uniqueness.
  • Feasibility (20%) – Practicality and implementation.
  • Market Potential (20%) – Demand, competition, and scalability.
  • Financial Viability (20%) – Revenue model and cost analysis.
  • Presentation & Clarity (20%) – Structured and clear communication.

7. Awards & Prizes

  • Winner: Cash prize, mentorship, and certificate of excellence.
  • Runner-up: Cash prize and certificate of achievement.
  • Special Awards: Best innovative idea, best sustainable model, and audience choice.

8. Code of Conduct

  • Maintain ethical business practices.
  • No offensive, discriminatory, or plagiarized content.
  • Judges' decisions are final and binding.

9. Important Dates

  • Registration Deadline: To be announced.
  • Idea Submission Deadline: To be announced.
  • Presentation Round: To be announced.
  • Final Pitch & Awards Ceremony: To be announced.

10. Contact Information

For queries, please contact: +91 7500990103

Faculty Coordinator:

Dr. Shubham Kakran -7500990103

Prof. Ankit Pathak 9784557175

CORPORATE ROADIES

Corporate Roadies

A thrilling, one-of-a-kind competition to showcase your entrepreneurial prowess through a series of intense challenges. Elimination occurs after each round, so bring your A-game and prove if you’ve got the fire!

Event Structure

  • Team Size: 4-5 members
  • Event Duration: One-day event
  • Rounds:R1: Treasure Hunt
  • R2: Case Study + Jumble Words
  • R3: Product Promotion with funky glasses and props
  • Bonus Task: Take selfies and charge ₹10 per mustache. The team with the maximum selfies wins.

Rules and Regulations

  1. Team Formation: 4-5 members per team.
  2. Elimination Format: At least one team gets eliminated after each round.
  • Round Guidelines:Treasure Hunt: Solve clues to progress.
  • Case Study + Jumble Words: Analyze the case and crack the words.
  • Product Promotion: Use funky props to promote a product creatively.
  • Selfie Task: Charge ₹10 per mustache; team with the most selfies wins.
  1. Fair Play: Any violation of rules may lead to disqualification.
  2. Judges’ Decision: Final and binding.
  3. Rules Subject to Change: Organizers may modify rules without prior notice.

Winning Criteria

  • Performance across all rounds
  • Maximum selfies in the bonus task

Faculty Coordinator:

Prof. Abhinav Gyan- 9582555572

Dr. Ishwinder Singh--9760218549

Elevator Pitch

Objective

Challenge participants to deliver a concise and impactful business pitch that highlights a problem, presents a solution, and communicates market potential — all within a limited timeframe.

Rules & Guidelines

1. Eligibility & Participation

  • Open to undergraduate and postgraduate students from recognized universities.
  • Individual participation only.
  • Each university can send multiple participants (as per organizer’s discretion).

2. Pitch Format

  • Duration: 60–90 seconds.
  • Content:
  • Problem statement
  • Proposed solution
  • Market potential or impact
  • Exceeding the time limit may lead to deduction of points.

3. Time Allocation

  • Pitch Time: 60–90 seconds.
  • Q&A (if applicable): 1–2 minutes with the jury.

4. Judging Criteria

Participants will be evaluated based on:

  • Clarity & Structure (25%) – Clear and concise articulation of the idea.
  • Innovation & Feasibility (25%) – Novelty and practicality of the solution.
  • Impact & Market Potential (25%) – Scope and relevance of the idea.
  • Presentation Skills (25%) – Confidence, persuasion, and body language.

5. Rules & Conduct

  • Original content only — plagiarism will lead to disqualification.
  • No offensive, discriminatory, or defamatory remarks allowed.
  • Decisions of the jury will be final and binding.

6. Submission Requirements

  • Submit a brief outline or summary of the pitch before the event

Faculty Coordinator:

Dr. Sumegh Tharewal- 9503867301

Prof. Ankit Pathak- 9784557175

Just A Minute

Objective:

Talk non-stop for 60 seconds without hesitation, repetition, or deviation. Can you hold your ground or will your opponents catch you slipping?

Rules:

  1. JAM Master is God:
  • No arguments or questions after the final decision.
  1. Objections:
  • Slam the table and say “JAM” to object.
  • The JAM Master decides when you can speak.
  1. Penalties for Incorrect Objections:
  2. Objecting out of turn.
  3. Stuttering, stammering, or using fillers (“uhh, ” “aah, ” etc.).
  4. Starting too early or too late.
  5. Speaking too fast or too slow.
  6. Grammatical errors.
  7. Undue stress or emphasis on words.
  8. Repeating a previously used idea.
  9. Forgetting to follow “random rules” set by the JAM Master (e.g., praising Guntas before objecting).
  10. Time:
  • Total round duration: 60 seconds, including all speakers’ time.
  1. Scoring:
  2. Positive points for every second spoken.
  3. Positive points for correct objections.
  4. Negative points for incorrect objections.
  5. Bonus points for being the last speaker.
  6. Winner:
  • The player with the highest points at the end wins.

Faculty Coordinator:

Prof Manisha Verma-8384876874

Dr Rekha Verma-9557483199

Ms. Neha Rastogi-9557161115

ENGLISH DEBATE

Objective

Enhance participants' quick thinking, strong argumentation, and confident speaking skills on general topics.

Rules & Guidelines

1. Participation Format

  • Time Limit: 4 minutes per participant (3 minutes + 1 minute to conclude).
  • Rebuttal Time: 1 minute after the speech.
  • Total Time: 5 minutes.
  • Topic: Provided beforehand (To be announced).
  • Content must be original, fact-based, and respectful.
  • No content should involve discrimination or defamatory remarks.

2. Evaluation Criteria

  • Content: Strength and relevance of the argument.
  • Expression: Use of vocabulary and idiomatic language.
  • Presentation: Voice modulation, body language, and pronunciation.

Awards & Recognition

Certificates for Winners and Runners-up.

Faculty Coordinator: Prof. Ulka,

Dr Ashish Arya- 9760719195

Shipwreck

Objective:

Convince the panel why your chosen personality deserves to survive a hypothetical shipwreck.

Rules & Regulations:

  1. Plot Introduction:
  • A background scenario will be introduced to all participants.
  1. Chit Selection:
  • Participants will draw 2 chits using the fishbowl technique.
  • Chits will contain names of famous personalities.
  1. Choice of Personality:
  • Each participant selects one name from the two chits drawn.
  1. Justification Round:
  • Participants will have 3 minutes to present arguments explaining why their chosen personality should be saved.
  1. Speaking Guidelines:
  2. No use of offensive language.
  3. Stick to the allotted time.
  4. Arguments should be logical, creative, and aligned with the survival scenario.
  5. Time Limit:
  • Each participant gets exactly 3 minutes to speak.

Judgement Criteria:

  1. Relevance to Plot (25 points):
  • How well does the justification fit into the shipwreck scenario?
  1. Creativity & Uniqueness (20 points):
  • Originality and out-of-the-box thinking in arguments.
  1. Persuasiveness (20 points):
  • Ability to convince the judges of the importance of personality.
  1. Clarity & Structure (15 points):
  • Organized flow of ideas and clarity in expression.
  1. Humor & Wit (10 points):
  • Engaging the audience through humor or clever arguments.
  1. Time Management (10 points):
  • Staying within the 3-minute limit without rushing or dragging.

Winner:

  • The participant with the highest total score will be declared the winner.

Faculty Coordinator:

Dr Satish Chandra pant- 8791422294

Prof. Vivek Singh- 9532773087

HR SQAUD- “The Talent War – Recruitment Simulation”

Event Format

1. Team Composition

  • 1–2 teams per institution.
  • 4–6 members per team.
  • Team Leader for coordination.

2. Rounds of Simulation

  • Round 1: Resume Shortlisting
  • Round 2: Assessment Tool Selection (within budget)
  • Round 3: Final Hiring Decision + Justification Pitch + Fake Candidate Rejection
  • Round 4: Results & Scoring by Jury

3. Time Allocation

  • Total duration: 60–75 minutes.
  • Time-bound rounds, monitored by coordinators.

Rules & Guidelines

  • Stick to the provided budget and time limits.
  • Record all decisions in the Decision Sheet.
  • Plagiarism or cross-team communication leads to disqualification.
  • Candidate strengths/weaknesses are partially hidden until decisions are submitted.
  • No use of mobile phones/internet unless explicitly allowed.

Submission Requirements

Each team must submit:

  • Budget Tracker Sheet
  • Final Hiring Sheet with role-fit justification
  • Team Reflection (key learning in one line)

Awards & Recognition

Certificates for Winners and Runners-up.

Faculty Coordinator:

Dr. Anita Kaul - 9068340888

Prof. Avinash Tyagi - 9760719195

TECHFEST 2025

Code-De-Code

Event Details

  • Organized by: DBS Global University
  • Date & Venue: 17/04/25, DBS Global University
  • Duration: 3.5 - 4 hours
  • Team Size: 3-4 members per team
  • Competition Level: Ultra-Advanced

Competition Structure (4 Rounds)

Round 1: The Cryptic Gauntlet (30 mins)

🔹 Focus: Logical puzzles, number patterns, classic ciphers

🔹 Last two teams eliminated

Round 2: Cryptographic Warfare (1 hour)

🔹 Focus: Advanced ciphers, encryption-decryption, hash cracking, steganography

🔹 Last two teams eliminated

Round 3: Reverse Engineering & Code Obfuscation (1 hour)

🔹 Focus: Debugging, reverse engineering, AI-based code analysis

🔹 Last two teams eliminated

Round 4: The Ultimate Codebreaker Challenge (2 hours)

🔹 Focus: Hacking, AI-generated challenges, real-world security analysis

🔹 First team to solve the final challenge OR highest cumulative scorer wins

Judging Criteria

  • Accuracy & Completeness – 40%
  • Speed & Efficiency – 30%
  • Logical Approach & Justification – 20%
  • Creativity (Custom Solutions) – 10%

Faculty Coordinator:

Prof. Saurabh Singh - 9720518418

Prof. Vishant Kumar - 8219327527

RISE THE AUTOBOTS

Event Duration: 3 to 5 hours (including breaks)

Team Size: 3-4 members per team

Format: 4 knockout rounds

Event Overview:

The Rise of Autobots is an exhilarating robotics competition designed to challenge students in designing, assembling, and programming obstacle-avoidance robots. Participants will work in teams to complete a series of tasks that test their problem-solving, programming, and hardware integration skills. Each round will be an elimination stage, making the competition more intense and engaging as teams progress.

Event Structure:

The competition consists of four knockout rounds, each designed to test different aspects of robotics and teamwork.

Round 1: Rapid Assembly Challenge

Teams will be provided with disassembled obstacle-avoidance robot kits.

They must assemble their robots within a limited timeframe.

The fastest and most accurate assemblies qualify for the next round.

Round 2: Basic Navigation Challenge

Teams will program their robots using Arduino to navigate a predefined track with minor obstacles.

The robots must successfully move from point A to point B without human intervention.

Teams with the best time and minimal errors will proceed.

Round 3: Complex Obstacle Avoidance

The track now includes unpredictable obstacles requiring teams to fine-tune their robots' sensors and algorithms.

Robots must autonomously avoid obstacles and complete the course.

The top-performing teams will advance to the final round.

Round 4: Autonomous Maze Escape

The final challenge is a dynamic maze, where robots must autonomously find their way out.

Teams will have limited time to adjust their code before executing the final run.

The team with the fastest and most efficient robot wins!

Event Requirements:

  • Kits: Obstacle-avoidance robot kits with essential components.
  • Computers & Software: Laptops with Arduino IDE pre-installed.
  • Workspace: Tables for teams to work on assembling and programming their robots.
  • Judges & Mentors: Faculty members or robotics experts to monitor and guide.
  • Timer & Scoreboard: To track performance across rounds.

Engagement and Rewards:

  • Live Leaderboard: A screen displaying real-time rankings to boost competition.
  • Break Sessions: Short, interactive breaks with robotics trivia or discussions.
  • Prizes & Certificates: Winning team receives awards; all participants get certificates.
  • Social Media Coverage: Capture and share event highlights on Instagram and other platforms.

Information for Participants

Rules & Regulations:

1. Each team must consist of 3-4 members.

2. Teams must use only the provided robot kits and components.

3. Any external modifications or pre-coded programs are strictly prohibited.

4. Teams must submit their final code before each round starts.

5. Violating time limits or tampering with other teams’ robots will lead to disqualification.

6. Judges’ decisions will be final and binding.

7. Participants must adhere to safety guidelines while handling components.

8. Any misconduct or unsportsmanlike behavior will result in disqualification.

Judging Criteria:

Teams will be evaluated based on the following criteria:

Assembly Speed & Accuracy (Round 1): Properly assembled robots within the given time.

Navigation Efficiency (Round 2): Smooth and error-free movement from start to finish.

Obstacle Avoidance (Round 3): The robot’s ability to detect and avoid obstacles effectively.

Maze Solving (Round 4): Speed, efficiency, and accuracy in escaping the maze.

Code Optimization : Well-structured and efficient Arduino programming.

Teamwork & Strategy : Collaboration, problem-solving, and decision-making skills.

Conclusion:

Rise of Autobots promises to be an engaging, challenging, and educational event that enhances students' skills in robotics and automation. The knockout format ensures high competition, while hands-on experience with Arduino and obstacle-avoidance robots will provide practical learning. By incorporating interactive elements and rewards, we aim to create a memorable experience that fosters innovation and teamwork among university students.

Faculty Coordinator:

Prof. Raghvendra 8160628257

Prof. Rajat Garg 7696558554

BGMI COLLEGE CHAMPIONSHIP 2025

Official Rules & Regulations Document

1. Overview

Game: Battlegrounds Mobile India (BGMI)

Mode: Squad (TPP)

Platform: Mobile only (No iPad/Tablet, emulators)

Match Type: LAN (Offline - College Campus)

Max Players: 100 (25 Teams)

Maps: Erangel, Sanhok, Miramar

Matches: 3 (Each team plays all 3 maps)

2. Tournament Format

All 25 squads will play all 3 matches.

Maps to be played in the following order:

Match 1: Erangel

Match 2: Sanhok

Match 3: Miramar

Final Ranking will be based on cumulative score (Kills + Placement Points) from all three matches.

The entire tournament will be played in a LAN setup, within the college premises under the supervision of the organizing committee.

3. Scoring System

Finish Points

1 finish = 1 Point

Placement Points (Only for Top 3 Teams)

Placement Points
1st 15
2nd 10
3rd 5
4th - 25th 0

Note: Only Top 3 teams receive placement points. All teams can earn finish points.

4. Team Composition

~ Each team must consist of 4 players.

~ 1 substitute player allowed per team (optional).

~ Offensive team names or in-game names (IGNs) are not allowed.

5. Match Rules

~ Matches will be conducted in-person in a dedicated LAN zone set up inside the college.

~ All players must bring their own mobile devices.

~Players have to brings their own extensions if needed.

~ Players must report to the gaming zone at least 30 minutes before the match time for verification and device setup.

~ Matches will start on time ; no delays for late teams.

~ No rematches for crashes, disconnections, or personal technical issues.

6. Prohibited Activities

~ Emulator usage

~ Any form of cheating, hacking, or using scripts, GFX tools, etc.

~ Teaming with opponents

~ Abusive or toxic behavior in voice chat

~ Team-finish or damaging teammates

Violation of any rule may result in immediate disqualification.

7. Technical Guidelines

~ Use fully charged mobile devices and bring a personal power bank if needed.

~ Use headphones for better communication.

~ No Wi-Fi will be provided by the college during LAN matches.

~ Organizers are not responsible for personal device malfunctions.

8. Prizes & Recognition

Champions (1st Place): Certificate + Prize

Runner-Up (2nd Place): Certificate + Prize

2nd Runner-Up (3rd Place): Certificate + Prize

9. Registration Process

~Maximum of 25 teams will be accepted (first come, first served).

~Team Leader must fill a registration form and submit:

~ Team Name

~ Player Names + IGNs + UIDs

~ Contact Numbers

~ College ID proof (for each player)

10. Organizing Committee Rights

~The organizing team reserves the right to:

~Modify match schedules and format if needed.

~Disqualify any player/team for violating rules.

~Make final decisions on any disputes or issues.

11. Contact Information

Faculty Coordinator:

Prof. Raghvendra 8160628257

Prof. Saurabh singh 8077644887

Let the best squad win!

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